These are the new monsters living in Storm desert and its dungeon:
Priest guard
Power priest
Healing priest
Gale priest
Flame priest
Horror priest (Fear priest)
Imouthes
Revenge priest
Justice priest
Rage mummy
Hubris mummy
Spirit monster of greed
Spirit of destruction
Sand hyena
Blood hyena
Chief hyena
Bastet
Bast
Telbasta
Harpy
Reret
Dark harpy
Blood harpy
Lightning harpy
THE harpy (strange name, no better translation possible)
Dark Sand Man
Blood Sand Man
Devil Sand Man
Septu
Sopedu
Petbe
Apis
Sphinx
Sekhmet
Nephthys
Horus
Osiris
Selkis
Neith
Anubis
Isis
Haroeris
Eris
Seth
Unegu
Wenegu
Tathen
Tenen
Windspider
Camelspider
Desert bug
Sand bug
Daemon bug
Evil bug
Selkion
Sandsting
Achnish
Achnishlama
Mont
Mont killer
Berserk Keisas
Keisas
Harsapheth
Harsmess
Devil worm
Sand worm
Coelacanth
Coelacan
Sandraider
Cruelraider
Uraeus
Mehen
Dark scout
Sand scout
Aker
Akeru
Heron
Hike
Tomb statue
More news soon!!
2009/08/15
2009/08/14
Secret information about the new regions
The new Dungeon Pharao's Tomb will have 3 battle zones, left, center and right. It's an egyptian style building with Statues showing Isis, Osiris, Horus, with mushroom-rocks and salt-rocks.
The new map.pk2 file delivers the following information about buildings in Alexandria:
"res\bldg\north africa\alexandria\alex_paros.bsr"
"res\test\alex\haggu.bsr"
"res\bldg\north africa\alexandria\alex_isis.bsr"
"res\bldg\north africa\alexandria\alex_merchant.bsr"
"res\bldg\north africa\alexandria\alex_warehouse.bsr"
"res\bldg\north africa\alexandria\alex_hunter.bsr"
"res\bldg\north africa\alexandria\alex_minga01.bsr"
"res\bldg\north africa\alexandria\alex_minga02.bsr"
"res\bldg\north africa\alexandria\alex_minga03.bsr"
"res\bldg\north africa\alexandria\alex_minga04.bsr"
"res\bldg\north africa\alexandria\alex_minga05.bsr"
"res\bldg\north africa\alexandria\alex_minga06.bsr"
"res\bldg\north africa\alexandria\alex_minga07.bsr"
"res\bldg\north africa\alexandria\alex_minga08.bsr"
"res\test\alex\plaza.bsr"
"res\test\alex\lib.bsr"
"res\test\alex\sung.bsr"
"res\bldg\north africa\alexandria\alex_castlewall.bsr"
"res\bldg\north africa\alexandria\alex_castlewall_01.bsr"
"res\bldg\north africa\alexandria\alex_castlegate.bsr"
"res\bldg\north africa\alexandria\alex_castle_pillar.bsr"
"res\test\alex\bb.bsr"
"res\test\alex\bb01.bsr"
"res\test\alex\ent_wha.bsr"
"res\test\alex\king_wha.bsr"
"res\test\alex\lib_wha.bsr"
"res\test\alex\lib_wha02.bsr"
"res\test\alex\block01.bsr"
"res\test\alex\block02.bsr"
"res\bldg\north africa\alexandria\alex_castle.bsr"
"res\bldg\north africa\alexandria\alex_castlebridg01.bsr"
"res\bldg\north africa\alexandria\alex_castlebridg02.bsr"
"res\bldg\north africa\alexandria\alex_thief.bsr"
"res\bldg\north africa\alexandria\alex_variety.bsr"
"res\bldg\north africa\alexandria\alex_portal.bsr"
"res\bldg\north africa\alexandria\alex_fbed01.bsr"
"res\bldg\north africa\alexandria\alex_fbed02.bsr"
"res\bldg\north africa\alexandria\alex_fbed03.bsr"
"res\test\alex\hor.bsr"
"res\bldg\north africa\alexandria\alex_bl01.bsr"
"res\bldg\north africa\alexandria\alex_bl02.bsr"
"res\bldg\north africa\alexandria\animal\alex_horse01.bsr"
"res\bldg\north africa\alexandria\animal\alex_horse02.bsr"
"res\bldg\north africa\alexandria\alex_special.bsr"
"res\bldg\north africa\alexandria\animal\alex_camel01.bsr"
"res\bldg\north africa\alexandria\alex_st01.bsr"
"res\test\alex\lib_wha03.bsr"
"res\test\alex\t.bsr"
"res\bldg\north africa\alexandria\alex_weapon.bsr"
"res\bldg\north africa\alexandria\alex_potion.bsr"
"res\bldg\north africa\alexandria\alex_potion_01.bsr"
"res\nature\oasis\tarim\tre_palm02_1_copy.bsr"
"res\nature\oasis\tarim\tre_palm02_copy.bsr"
"res\nature\oasis\tarim\tre_palm02_02_copy.bsr"
"res\nature\oasis\tarim\tre_palm03_copy.bsr"
"res\nature\ruins\taklamakan des\palm\ruin_takla_b_palm01_01_copy.bsr"
"res\nature\ruins\taklamakan des\palm\ruin_takla_palm01_copy.bsr"
"res\bldg\north africa\alexandria\alex_defense.bsr"
"res\bldg\north africa\alexandria\alex_library.bsr"
"res\bldg\north africa\alexandria\alex_harbor.bsr"
You can see that Joymax will use copied trees from Taklamakan desert and Oasis kingdom - that's lazy :P
But you can imagine some nice new buildings when you read "Library", "Harbor" (could it be that you can use the ship to get to Constantinople?) and the "Castle".
The official English name of the new field is Storm Desert. This is sure because of new textures which contain its name. It will be a salt/sand desert.
I have uploaded a texture pack that shows new textures from Alexandria and Storm desert for you!
Download:
http://ul.to/13b0e2 or http://rapidshare.com/files/26...textures.zip
The new map.pk2 file delivers the following information about buildings in Alexandria:
"res\bldg\north africa\alexandria\alex_paros.bsr"
"res\test\alex\haggu.bsr"
"res\bldg\north africa\alexandria\alex_isis.bsr"
"res\bldg\north africa\alexandria\alex_merchant.bsr"
"res\bldg\north africa\alexandria\alex_warehouse.bsr"
"res\bldg\north africa\alexandria\alex_hunter.bsr"
"res\bldg\north africa\alexandria\alex_minga01.bsr"
"res\bldg\north africa\alexandria\alex_minga02.bsr"
"res\bldg\north africa\alexandria\alex_minga03.bsr"
"res\bldg\north africa\alexandria\alex_minga04.bsr"
"res\bldg\north africa\alexandria\alex_minga05.bsr"
"res\bldg\north africa\alexandria\alex_minga06.bsr"
"res\bldg\north africa\alexandria\alex_minga07.bsr"
"res\bldg\north africa\alexandria\alex_minga08.bsr"
"res\test\alex\plaza.bsr"
"res\test\alex\lib.bsr"
"res\test\alex\sung.bsr"
"res\bldg\north africa\alexandria\alex_castlewall.bsr"
"res\bldg\north africa\alexandria\alex_castlewall_01.bsr"
"res\bldg\north africa\alexandria\alex_castlegate.bsr"
"res\bldg\north africa\alexandria\alex_castle_pillar.bsr"
"res\test\alex\bb.bsr"
"res\test\alex\bb01.bsr"
"res\test\alex\ent_wha.bsr"
"res\test\alex\king_wha.bsr"
"res\test\alex\lib_wha.bsr"
"res\test\alex\lib_wha02.bsr"
"res\test\alex\block01.bsr"
"res\test\alex\block02.bsr"
"res\bldg\north africa\alexandria\alex_castle.bsr"
"res\bldg\north africa\alexandria\alex_castlebridg01.bsr"
"res\bldg\north africa\alexandria\alex_castlebridg02.bsr"
"res\bldg\north africa\alexandria\alex_thief.bsr"
"res\bldg\north africa\alexandria\alex_variety.bsr"
"res\bldg\north africa\alexandria\alex_portal.bsr"
"res\bldg\north africa\alexandria\alex_fbed01.bsr"
"res\bldg\north africa\alexandria\alex_fbed02.bsr"
"res\bldg\north africa\alexandria\alex_fbed03.bsr"
"res\test\alex\hor.bsr"
"res\bldg\north africa\alexandria\alex_bl01.bsr"
"res\bldg\north africa\alexandria\alex_bl02.bsr"
"res\bldg\north africa\alexandria\animal\alex_horse01.bsr"
"res\bldg\north africa\alexandria\animal\alex_horse02.bsr"
"res\bldg\north africa\alexandria\alex_special.bsr"
"res\bldg\north africa\alexandria\animal\alex_camel01.bsr"
"res\bldg\north africa\alexandria\alex_st01.bsr"
"res\test\alex\lib_wha03.bsr"
"res\test\alex\t.bsr"
"res\bldg\north africa\alexandria\alex_weapon.bsr"
"res\bldg\north africa\alexandria\alex_potion.bsr"
"res\bldg\north africa\alexandria\alex_potion_01.bsr"
"res\nature\oasis\tarim\tre_palm02_1_copy.bsr"
"res\nature\oasis\tarim\tre_palm02_copy.bsr"
"res\nature\oasis\tarim\tre_palm02_02_copy.bsr"
"res\nature\oasis\tarim\tre_palm03_copy.bsr"
"res\nature\ruins\taklamakan des\palm\ruin_takla_b_palm01_01_copy.bsr"
"res\nature\ruins\taklamakan des\palm\ruin_takla_palm01_copy.bsr"
"res\bldg\north africa\alexandria\alex_defense.bsr"
"res\bldg\north africa\alexandria\alex_library.bsr"
"res\bldg\north africa\alexandria\alex_harbor.bsr"
You can see that Joymax will use copied trees from Taklamakan desert and Oasis kingdom - that's lazy :P
But you can imagine some nice new buildings when you read "Library", "Harbor" (could it be that you can use the ship to get to Constantinople?) and the "Castle".
The official English name of the new field is Storm Desert. This is sure because of new textures which contain its name. It will be a salt/sand desert.
I have uploaded a texture pack that shows new textures from Alexandria and Storm desert for you!
Download:
http://ul.to/13b0e2 or http://rapidshare.com/files/26...textures.zip
All new things coming to KSRO
As it seems, Joymax was not lazy and there will a lot of new updates come to kSRO!
First of all, there is a completely new Interface!
Improved menu and underbar

- New Experience bar
- Menu improvements: A dropdown list contains all features you need.
New target window next to the character

- Next to the character you face with your mouse will be an action window.
- The action window contains 5 features (exchange, whisper, friend, party invitation, follow) .
Additional and improved worldmap

1) Players can check the monsters with the following criteria:
▷ You can check the distribution of the entire monster.
▷ You can search for monsters on a desired level.
▷ character's level can be checked bunhoreul Monster gijuneu Lohan. (Could not be translated :P)
2) The map will be divided in Field, Town and Dungeon maps
Quest GUI improvements
1) Quest Alert
For clarity, the upper right corner of the screen displays the quest alerts.

- Quest information, goal, status, count information are displayed.
- If you receive a new quest it will be added automatically. (However, if you have exceeded the maximum number will not be added.)
2) Perform a local Quest View
Quests, NPCs, monsters, location and additional information of quests can be displayed on the map.

New quest window (not in the news from Joymax Site!)
New, more detailed quest information


Improved stall network
The verification window got edited to avoid mistakes.

Improved option window
The option window is divided in new categories so you can easily find what you need.

Community separation
The community window will be separated into the general community window and the guild window.

- Guild: Guild information, Guild Relations, progress
- Community: Friends, blocking, messages
Alchemy UI improvements

- Alchemy progress gauge will be added.
- When destroying items, all void rondos that are in the inventory will be used automatically.
- Alchemy items will be listed as icons rather than text.
The new item "Magic cube" will be added.
In the Magic cube you can put 50 elixirs.
Different types of items can be archived in the Magic cube.
Magic cube type of item
- Magic cube (Weapon)
- Magic cube (Armor)
- Magic cube (Shield)
- Magic cube (Accessories)
Information
- Only exchangable items can be put in the Magic cube.
- Pets and guild items can not be put in the Magic cube.
- Magic cube that contains an item can not be stalled.
How to use
>>>>> First use
Magic cube for items purchased in order to keep elixirs will need to enable the following inventory.

- Item by clicking the mouse right button "on the item you want to use?" Message is printed.
- "Yes" button, you accept the Magic cube is enabled in the inventory can be stored up to 50.
>>>>> Archived items to split
To eject the archived items in the cube dividing is available.

- Shift + left mouse button, you can split items.
- The splitting of the quantity of the items are available one per 10,000.
>>>>> Using archived items - Alchemy
Strengthening the right alchemy elixir Magic cube in the archive are available.

Notice the new avatar item that this char wears too :P
Item mall changes (only VIP shop confirmed)
Item search will be added. VIP shop will be added. No more information is available about that at the moment.
New titles
In the new dungeon "Pharao's Tomb" you can gain Tomb reputation. You can get new titles like "Tomb Novice", "Tomb Expert" and "Tomb Master".
First of all, there is a completely new Interface!
Improved menu and underbar

- New Experience bar
- Menu improvements: A dropdown list contains all features you need.
New target window next to the character

- Next to the character you face with your mouse will be an action window.
- The action window contains 5 features (exchange, whisper, friend, party invitation, follow) .
Additional and improved worldmap

1) Players can check the monsters with the following criteria:
▷ You can check the distribution of the entire monster.
▷ You can search for monsters on a desired level.
▷ character's level can be checked bunhoreul Monster gijuneu Lohan. (Could not be translated :P)
2) The map will be divided in Field, Town and Dungeon maps
Quest GUI improvements
1) Quest Alert
For clarity, the upper right corner of the screen displays the quest alerts.

- Quest information, goal, status, count information are displayed.
- If you receive a new quest it will be added automatically. (However, if you have exceeded the maximum number will not be added.)
2) Perform a local Quest View
Quests, NPCs, monsters, location and additional information of quests can be displayed on the map.

New quest window (not in the news from Joymax Site!)
New, more detailed quest information


Improved stall network
The verification window got edited to avoid mistakes.

Improved option window
The option window is divided in new categories so you can easily find what you need.

Community separation
The community window will be separated into the general community window and the guild window.

- Guild: Guild information, Guild Relations, progress
- Community: Friends, blocking, messages
Alchemy UI improvements

- Alchemy progress gauge will be added.
- When destroying items, all void rondos that are in the inventory will be used automatically.
- Alchemy items will be listed as icons rather than text.
That were the UI changes. Now to the other new things:
The new item "Magic cube" will be added.
In the Magic cube you can put 50 elixirs.
Different types of items can be archived in the Magic cube.
Magic cube type of item
- Magic cube (Weapon)
- Magic cube (Armor)
- Magic cube (Shield)
- Magic cube (Accessories)
Information
- Only exchangable items can be put in the Magic cube.
- Pets and guild items can not be put in the Magic cube.
- Magic cube that contains an item can not be stalled.
How to use
>>>>> First use
Magic cube for items purchased in order to keep elixirs will need to enable the following inventory.

- Item by clicking the mouse right button "on the item you want to use?" Message is printed.
- "Yes" button, you accept the Magic cube is enabled in the inventory can be stored up to 50.
>>>>> Archived items to split
To eject the archived items in the cube dividing is available.

- Shift + left mouse button, you can split items.
- The splitting of the quantity of the items are available one per 10,000.
>>>>> Using archived items - Alchemy
Strengthening the right alchemy elixir Magic cube in the archive are available.

Notice the new avatar item that this char wears too :P
Item mall changes (only VIP shop confirmed)
Item search will be added. VIP shop will be added. No more information is available about that at the moment.
New titles
In the new dungeon "Pharao's Tomb" you can gain Tomb reputation. You can get new titles like "Tomb Novice", "Tomb Expert" and "Tomb Master".
2009/08/12
Legend 9 is coming to KSRO

(Level restriction removed)
-The max level restriction of all race will be adjusted to level 105. Following this, the max skill mastery level for both Chinese and European characters will change with this update to 105 too.
(New update I)
-A new city "Alexandria" and new hunting field "Storm Desert" will be added for characters higher than level 100. Players will be able to rediscover the recreation of long lost cities, and feel the enormous scale of the Silkroad Online world.
(New Update II)
-Higher level skills and items will be added. New items will be 180˚ different in how they are used and usefulness.
(New Update III)
-Hunting field-like cave "Pharaoh's Tomb." For the very first time in Silkroad Online, away from the original only monster hunting and jobbing, this cave will offer different and new way of conflict. And reward system of variety of contents will be available within this new architecture of hunting ground.
(New Update IV)
-A brand new alchemy system will come
So - with these information I have to correct some things I posted earlier. The new egypt dungeon is called Pharaoh's Tomb and not Shrine of Seth. Sahara desert will be included as Storm Desert.
2009/05/21
The new Dungeons of Silkroad Online
At the moment, it is sure that 3 more Dungeons will come to Silkroad Online. One of them will be Jupiter Temple south of Constantinople. Information from Joymax site:

Some information about the new Dungeon which could already be included this year were found in the new PK2 files. At the moment, the not confirmed name is Shrine of Seth. It will be a dungeon located near Cleopatra's Gate in Asia Minor.
---
edit: This will be the new Egypt dungeon which comes in KSRO Legend 9!
--
There are new text lines like
UIIT_STT_EGYPT_SHRINE_SETH_ENTRANCE_NUMBER
UIIT_STT_EGYPT_REPUTATION_ICON_TOOLTIP
UIIT_MSG_EGYPT_MENU_ERROR_UNIONMEMBER
or
UIIT_MSG_EGYPT_DUNGEON_DESTROY_ALARM
but all with Korean text that can not be translated easily.
The new Map files show also text lines, like:
"res\dun\asiam\r2_cv\st_egyptent.bsr"
"res\dun\asiam\r1_cv\field\pha_maze5.bsr"
"res\dun\asiam\r1_cv\field\pha_altar.bsr"
"res\dun\asiam\r2_cv\st_anubis.bsr"
"res\dun\asiam\r2_cv\field\st_bigpyramid.bsr"
I am not sure why Joymax uses r1_cv and r2_cv as folder names. It could mean "ruin 1/2 _ cave", so there could be 2 dungeons!!
The dungeon will obviously contain the mobs from the video in my "Islam Update" news.
That's it for now.
An old temple left behind from ancient Greek myths. Mediator between the Greek mythological space and the SilkRoad, inside which a number of ancient Greek mythological creatures appear.An other Dungeon will come with the Islam update. It is Tower Of Babel.
An enormous tower built by ancient humans in defiance to God. Demolished by God's punishment, foolish humans have yet to forsake defiance and they seek to rebuild this tower.In a conference video where Joymax announced the start of kSRO, you can see an artwork of the Tower Of Babel, unfortunally only in a bad quality:

Some information about the new Dungeon which could already be included this year were found in the new PK2 files. At the moment, the not confirmed name is Shrine of Seth. It will be a dungeon located near Cleopatra's Gate in Asia Minor.
---
edit: This will be the new Egypt dungeon which comes in KSRO Legend 9!
--
There are new text lines like
UIIT_STT_EGYPT_SHRINE_SETH_ENTRANCE_NUMBER
UIIT_STT_EGYPT_REPUTATION_ICON_TOOLTIP
UIIT_MSG_EGYPT_MENU_ERROR_UNIONMEMBER
or
UIIT_MSG_EGYPT_DUNGEON_DESTROY_ALARM
but all with Korean text that can not be translated easily.
The new Map files show also text lines, like:
"res\dun\asiam\r2_cv\st_egyptent.bsr"
"res\dun\asiam\r1_cv\field\pha_maze5.bsr"
"res\dun\asiam\r1_cv\field\pha_altar.bsr"
"res\dun\asiam\r2_cv\st_anubis.bsr"
"res\dun\asiam\r2_cv\field\st_bigpyramid.bsr"
I am not sure why Joymax uses r1_cv and r2_cv as folder names. It could mean "ruin 1/2 _ cave", so there could be 2 dungeons!!
The dungeon will obviously contain the mobs from the video in my "Islam Update" news.
That's it for now.
2009/03/30
Silkroad Online Update: Arabian Race
In the very beginning in 2004, Joymax wanted SRO to have Chinese, Europeans, and Arabians as characters. But since they did not have any concept about the Arabian race, they included the Europe update first. Now it's time for the 3rd race.
First of all, general information about the Arabian chars:
The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw (Katar) and the chakoram (Chakram) as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.
So, the chars will have - not like Europeans - physical and magical attack. There will be 8 skill masteries, for each weapon and each element one.
I am not sure about it, but it could be, that the Genie can learn more abilities using special grey tablets.
There will be 2 big new regions for the Islamic race. These are Sahara Desert and an other - still unknown - area.
The Silkroad Website says:
City: Tehran
Located in a basin surrounded by mountains on a plateau, this town in the wilderness seems ordinary at first glance. But somewhere in this down is the secret base of the bandits.
Dungeon: Tower of Babel
An enormous tower built by ancient humans in defiance to God. Demolished by God's punishment, foolish humans have yet to forsake defiance and they seek to rebuild this tower.
There are at the moment not many information about the new region. But I think that there will be a way on the river from Hotan to the south, to Tehran. This could be true because of an artwork from the kSRO installer:
The city does really not look like one we already got in the game, and in the background you see mountains which could be Flame Mountain. West of it there could be Sahara Desert and the Tower of Babel. In Sahara Desert will be Waterfalls and Dust-Falls.
In the KSRO Files, mulk81 found new mob-models of Sahara Desert mobs:
http://www.youtube.com/watch?v=2eOHxNLPQgQ
Mob names:
Anubis
Anubis Priest
Imouthes
Mummy
Osiris Guard Statue
Wind Priest
These are all information I got about the Arabian race atm.
First of all, general information about the Arabian chars:The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw (Katar) and the chakoram (Chakram) as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.
So, the chars will have - not like Europeans - physical and magical attack. There will be 8 skill masteries, for each weapon and each element one.
I am not sure about it, but it could be, that the Genie can learn more abilities using special grey tablets.
There will be 2 big new regions for the Islamic race. These are Sahara Desert and an other - still unknown - area.The Silkroad Website says:
City: Tehran
Located in a basin surrounded by mountains on a plateau, this town in the wilderness seems ordinary at first glance. But somewhere in this down is the secret base of the bandits.
Dungeon: Tower of Babel
An enormous tower built by ancient humans in defiance to God. Demolished by God's punishment, foolish humans have yet to forsake defiance and they seek to rebuild this tower.
There are at the moment not many information about the new region. But I think that there will be a way on the river from Hotan to the south, to Tehran. This could be true because of an artwork from the kSRO installer:
The city does really not look like one we already got in the game, and in the background you see mountains which could be Flame Mountain. West of it there could be Sahara Desert and the Tower of Babel. In Sahara Desert will be Waterfalls and Dust-Falls.In the KSRO Files, mulk81 found new mob-models of Sahara Desert mobs:
http://www.youtube.com/watch?v=2eOHxNLPQgQ
Mob names:
Anubis
Anubis Priest
Imouthes
Mummy
Osiris Guard Statue
Wind Priest
These are all information I got about the Arabian race atm.
2009/03/16
Detailed information: KSRO Update
edit: It will not be Legend 9, this post is about a later update (probably Legend 10)!!
edit 2: Flame mountain is included in Legend X. For the information look at newer posts.
It will include Flame mountain, a new area south of Hotan.
Flame mountain has a not that big outside area, but it also got a cave.
There will be 30 mobs.
The 11th degree items will be added too.

Of course there will be 110 quests and skills too.
Now here is the complete list of all new mobs at Flame Mountain:
Dragon Fly Ghost
Seopwooin (A flame zombie)
Butterfly Ghost
Yeomwooin (A flame zombie)
Flame Monkey
Pokwooin (A flame zombie)
Seopwon (An other Flame Monkey)
Water Demon
Yomaenachal (Flame Nachal)
Volcanic Mujigi
Yomangnachal (Fire Nachal)
Volcanic woojigi (Volcanic Ujigi)
Yacha fairy (Fanfairy)
Jeokanhwayeomma (Red Flame Ghost)
Nachalseonnyeo (Fanfairy)
Goeanhwasanma (Red Fire Ghost)
Jeongdan jeopalgye (Pig Ghost)
Wu hwayeomchung (Flame Bug)
Nokryeokdaeoh (Wolf Ghost)
Cheonbong jeopalgye (Pig Ghost)
Wolf Ghost
Dark sonohgong (Monkey Ghost)
Horyeokdaeoh (Wolf Ghost)
Monkey Ghost
Small Flame Bug
Small Monkey Ghost
Bomul hwayeomchung (Flame Bug)
Fan Princess
King of the cows (Unique Mob)
Some of these mobs will appear as "Captains" too, these special mobs seem to be something like Champions. There is no clear information about that yet.
edit 2: Flame mountain is included in Legend X. For the information look at newer posts.
It will include Flame mountain, a new area south of Hotan.
Flame mountain has a not that big outside area, but it also got a cave.
There will be 30 mobs.
The 11th degree items will be added too.

Of course there will be 110 quests and skills too.
Now here is the complete list of all new mobs at Flame Mountain:
Dragon Fly Ghost
Seopwooin (A flame zombie)
Butterfly Ghost
Yeomwooin (A flame zombie)
Flame Monkey
Pokwooin (A flame zombie)
Seopwon (An other Flame Monkey)
Water Demon
Yomaenachal (Flame Nachal)
Volcanic Mujigi
Yomangnachal (Fire Nachal)
Volcanic woojigi (Volcanic Ujigi)
Yacha fairy (Fanfairy)
Jeokanhwayeomma (Red Flame Ghost)
Nachalseonnyeo (Fanfairy)
Goeanhwasanma (Red Fire Ghost)
Jeongdan jeopalgye (Pig Ghost)
Wu hwayeomchung (Flame Bug)
Nokryeokdaeoh (Wolf Ghost)
Cheonbong jeopalgye (Pig Ghost)
Wolf Ghost
Dark sonohgong (Monkey Ghost)
Horyeokdaeoh (Wolf Ghost)
Monkey Ghost
Small Flame Bug
Small Monkey Ghost
Bomul hwayeomchung (Flame Bug)
Fan Princess
King of the cows (Unique Mob)
Some of these mobs will appear as "Captains" too, these special mobs seem to be something like Champions. There is no clear information about that yet.
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