Silkroad Online Update: Arabian Race

In the very beginning in 2004, Joymax wanted SRO to have Chinese, Europeans, and Arabians as characters. But since they did not have any concept about the Arabian race, they included the Europe update first. Now it's time for the 3rd race.First of all, general information about the Arabian chars:

The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw (Katar) and the chakoram (Chakram) as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.

So, the chars will have - not like Europeans - physical and magical attack. There will be 8 skill masteries, for each weapon and each element one.
I am not sure about it, but it could be, that the Genie can learn more abilities using special grey tablets.
There will be 2 big new regions for the Islamic race. These are Sahara Desert and an other - still unknown - area.

The Silkroad Website says:

City: Tehran
Located in a basin surrounded by mountains on a plateau, this town in the wilderness seems ordinary at first glance. But somewhere in this down is the secret base of the bandits.

Dungeon: Tower of Babel
An enormous tower built by ancient humans in defiance to God. Demolished by God's punishment, foolish humans have yet to forsake defiance and they seek to rebuild this tower.

There are at the moment not many information about the new region. But I think that there will be a way on the river from Hotan to the south, to Tehran. This could be true because of an artwork from the kSRO installer:
The city does really not look like one we already got in the game, and in the background you see mountains which could be Flame Mountain. West of it there could be Sahara Desert and the Tower of Babel. In Sahara Desert will be Waterfalls and Dust-Falls.

In the KSRO Files, mulk81 found new mob-models of Sahara Desert mobs:
Mob names:
Anubis Priest
Osiris Guard Statue
Wind Priest

These are all information I got about the Arabian race atm.


Detailed information: KSRO Update

edit: It will not be Legend 9, this post is about a later update (probably Legend 10)!!
edit 2: Flame mountain is included in Legend X. For the information look at newer posts.

It will include Flame mountain, a new area south of Hotan.
Flame mountain has a not that big outside area, but it also got a cave.
There will be 30 mobs.

The 11th degree items will be added too.

Of course there will be 110 quests and skills too.
Now here is the complete list of all new mobs at Flame Mountain:
Dragon Fly Ghost
Seopwooin (A flame zombie)
Butterfly Ghost
Yeomwooin (A flame zombie)
Flame Monkey
Pokwooin (A flame zombie)
Seopwon (An other Flame Monkey)
Water Demon
Yomaenachal (Flame Nachal)
Volcanic Mujigi
Yomangnachal (Fire Nachal)
Volcanic woojigi (Volcanic Ujigi)
Yacha fairy (Fanfairy)
Jeokanhwayeomma (Red Flame Ghost)
Nachalseonnyeo (Fanfairy)
Goeanhwasanma (Red Fire Ghost)
Jeongdan jeopalgye (Pig Ghost)
Wu hwayeomchung (Flame Bug)
Nokryeokdaeoh (Wolf Ghost)
Cheonbong jeopalgye (Pig Ghost)
Wolf Ghost
Dark sonohgong (Monkey Ghost)
Horyeokdaeoh (Wolf Ghost)
Monkey Ghost
Small Flame Bug
Small Monkey Ghost
Bomul hwayeomchung (Flame Bug)
Fan Princess
King of the cows (Unique Mob)

Some of these mobs will appear as "Captains" too, these special mobs seem to be something like Champions. There is no clear information about that yet.