The closed Beta of Thailand SRO will start in around 39 hours. I have already made an account to see if there is any difference to the other official Silkroad versions.
Website: http://www.blackrogue.in.th/
---
At the same day, the Legend 9 Teaser site will be updated with information about the new dungeon and mobs!
2009/08/30
2009/08/26
Legend 9 teaser site gives new images
2009/08/25
New Alchemy Items: Socket Stones
14 so-called "socket stones" will probably come to Silkroad.
They will increase some values for a limited time.
SP Stone
Increases the amount of SP obtained when killing mobs.
Gold Stone
Increases the amount of gold obtained when killing mobs.
Berserk Stone
Fills the berserk gage faster.
Damage Return Stone
When you block an attack, the damage will be reflected and hurt the enemy.
ER Stone
Increases item's parry ratio.
Damage Absorb Stone
Absorbs a small amount of damage you get.
Cricital Ratio Stone
Increases Critial Ratio.
Action Stone
Releases you from restricted actions. (crappy translation, sorry)
Healing Stone
Used to heal yourself.
Mental Stone
Gives a chance to cast skill that does not consume mana.
HP Stone
Increases your HP.
MP Stone
Increases your MP.
KB Stone
Increases radius around the character. (probably attack distance)
You also need a "Socket granted mabeopseok".
They will increase some values for a limited time.
SP Stone
Increases the amount of SP obtained when killing mobs.
Gold Stone
Increases the amount of gold obtained when killing mobs.
Berserk Stone
Fills the berserk gage faster.
Damage Return Stone
When you block an attack, the damage will be reflected and hurt the enemy.
ER Stone
Increases item's parry ratio.
Damage Absorb Stone
Absorbs a small amount of damage you get.
Cricital Ratio Stone
Increases Critial Ratio.
Action Stone
Releases you from restricted actions. (crappy translation, sorry)
Healing Stone
Used to heal yourself.
Mental Stone
Gives a chance to cast skill that does not consume mana.
HP Stone
Increases your HP.
MP Stone
Increases your MP.
KB Stone
Increases radius around the character. (probably attack distance)
You also need a "Socket granted mabeopseok".
Items you need to dig a hole in the socket. Window of alchemy items from sockets and socket combination gives you a magic stone is put.
Thailand SRO is official!!
Good morning everyone!
Silkroad Online will start a Thai version of SRO called Black Rogue.
It will be hosted by Ini3, a Thai online gaming service. The official homepage of Black Rogue is http://blackrogue.ini3.co.th/
You can watch a video from the announcement conference here:
http://www.youtube.com/watch?v=P6Fe2mC1Rig
The announcement is not new, but nobody posted the news in English :P
Thanks to dracek for finding the photo gallery:
http://www.ini3.co.th/blackrogue/
Silkroad Online will start a Thai version of SRO called Black Rogue.
It will be hosted by Ini3, a Thai online gaming service. The official homepage of Black Rogue is http://blackrogue.ini3.co.th/
You can watch a video from the announcement conference here:
http://www.youtube.com/watch?v=P6Fe2mC1Rig
The announcement is not new, but nobody posted the news in English :P
Thanks to dracek for finding the photo gallery:
http://www.ini3.co.th/blackrogue/
2009/08/19
The new Interface explained
The new Interface Update got included in kSRO now.
1 = New map
I clicked on lvl 33 mob information. This displays lvl 33 mobs in the yellow area on the map (Blood Ongs).
2 = Interaction with an other player
When you right-click an other player, you can select between exchange, whisper, friend, party invitation and trace. If you keep the right mouse button pressed to change the camera view, the menu does not open. This works very well.
3 = Quest information
You can enable and disable those quest information. They are kinda useful.
4 = New Underbar
The new underbar is a bit difficult to read at the first time. The small number left of the large green bar shows the first number of your EXP in % (23.46% -> first number -> 2). The bar shows the next 2 numbers (23.46% -> 2nd and 3rd number -> 34). The last number does only show in the text above the bar. The pop-up-menu is nice. Because Joymax included this menu, they removed the menu left from the Skill/Inventory/Action/Character/... window.
1, 2 = Map overlay
If you check this button, an overlay will be displaying all mobs around your level on the map. Areas with mobs at the same level as you are displayed white, mobs with a little higher level are displayed red. The small icons on the map show the mob name if you move the cursor over them.
3 = Quest NPCs
Different quest NPCs are displayed on the map.
4 = Follow the character automatically / free map movement
Other, not explained changes
1 = New map
I clicked on lvl 33 mob information. This displays lvl 33 mobs in the yellow area on the map (Blood Ongs).
2 = Interaction with an other player
When you right-click an other player, you can select between exchange, whisper, friend, party invitation and trace. If you keep the right mouse button pressed to change the camera view, the menu does not open. This works very well.
3 = Quest information
You can enable and disable those quest information. They are kinda useful.
4 = New Underbar
The new underbar is a bit difficult to read at the first time. The small number left of the large green bar shows the first number of your EXP in % (23.46% -> first number -> 2). The bar shows the next 2 numbers (23.46% -> 2nd and 3rd number -> 34). The last number does only show in the text above the bar. The pop-up-menu is nice. Because Joymax included this menu, they removed the menu left from the Skill/Inventory/Action/Character/... window.
1, 2 = Map overlay
If you check this button, an overlay will be displaying all mobs around your level on the map. Areas with mobs at the same level as you are displayed white, mobs with a little higher level are displayed red. The small icons on the map show the mob name if you move the cursor over them.
3 = Quest NPCs
Different quest NPCs are displayed on the map.
4 = Follow the character automatically / free map movement
Other, not explained changes
2009/08/18
Joymax planning new Language support
The new iSRO Legend 4+ client is using new languages.
Between Korean and Chinese are 2 spaces filled with "0"s that are going to be different languages later and after English, they included Thai. Probably Joymax plans a Thailand-SRO?
Between Korean and Chinese are 2 spaces filled with "0"s that are going to be different languages later and after English, they included Thai. Probably Joymax plans a Thailand-SRO?
Legend 9: Teleports all over the map
There are a lot of teleporting NPCs on the Egypt map!
Alexandria (South)
Alexandria (North)
4 different gates at Delta Region
Teleports at Pharao's Tomb, Temple and Hunter/Thief regions
Alexandria (South)
Alexandria (North)
4 different gates at Delta Region
Teleports at Pharao's Tomb, Temple and Hunter/Thief regions
Legend 9: Official English mob names by Joymax
Old name from Korean translation - New official name
Priest guard - Priest of Defense
Power priest - Priest of Authority
Healing priest - Priest of Healing
Gale priest - Priest of Gale
Flame priest - Priest of Flames
Horror priest (Fear priest) - Priest of Terror
Imouthes - Imhotep
Revenge priest - Priest of Vengeance
Justice priest - Priest of Punishment
Rage mummy - Mummy of Wrath
Hubris mummy - Mummy of Arrogance
Spirit monster of greed - Departed Soul of Avarice
Spirit of destruction - Departed Soul of Destruction
Sand hyena - Sand Hyena
Blood hyena - Blood Hyena
Chief hyena - Chief Hyena
Bastet - Bastet
Bast - Bast
Telbasta - Telbasta
Harpy - Hapy
Reret - Lileth
Dark harpy - Dark Khepri
Blood harpy - Blood Khepri
Lightning harpy - Lightning Khepri
The harpy - Khepri’s Ashes
Dark Sand Man - Dark Sandman
Blood Sand Man - Blood Sandman
Devil Sand Man - Devil Sandman
Septu - Sopdu
Sopedu - Sopedu
Petbe - Petbeh
Apis - Apis
Sphinx - Sphinx
Sekhmet - Sekhmet
Nephthys - Nephthys
Horus - Horus
Osiris - Osiris
Selkis - Selkis
Neith - Neith
Anubis - Anubis
Isis - Isis
Haroeris - Haroeris
Eris - Eris
Seth - Seth
Unegu - ~no translation~
Wenegu - ~no translation~
Tathen - ~no translation~
Tenen - ~no translation~
Windspider - ~no translation~
Camelspider - ~no translation~
Desert bug - Desert bug
Sand bug - Sand bug
Daemon bug - Demon bug
Evil bug - Evil bug
Selkion - Selchion
Sandsting - Sand Sting
Achnish - Aknish
Achnishlama - Aknish Lama
Mont - Mhont
Mont killer - Mhont Killer
Berserk Keisas - Chasus Berserker
Keisas - Chasus
Harsapheth - Harsapeth
Harsmess - Harmeth
Devil worm - Devil Worm
Sand worm - Sandworm
Coelacanth - Sylakenth
Coelacan - Sylaken
Sandraider - Sand Raider
Cruelraider - Cruel Raider
Uraeus - Ure'uth
Mehen - Mehen
Dark scout - Dark Scout
Sand scout - Sand Scout
Aker - Aker
Akeru - Akeru
Heron - Heron
Hike - Hyke
Tomb statue - Statue of Eternal Life
Power priest - Priest of Authority
Healing priest - Priest of Healing
Gale priest - Priest of Gale
Flame priest - Priest of Flames
Horror priest (Fear priest) - Priest of Terror
Imouthes - Imhotep
Revenge priest - Priest of Vengeance
Justice priest - Priest of Punishment
Rage mummy - Mummy of Wrath
Hubris mummy - Mummy of Arrogance
Spirit monster of greed - Departed Soul of Avarice
Spirit of destruction - Departed Soul of Destruction
Sand hyena - Sand Hyena
Blood hyena - Blood Hyena
Chief hyena - Chief Hyena
Bastet - Bastet
Bast - Bast
Telbasta - Telbasta
Harpy - Hapy
Reret - Lileth
Dark harpy - Dark Khepri
Blood harpy - Blood Khepri
Lightning harpy - Lightning Khepri
The harpy - Khepri’s Ashes
Dark Sand Man - Dark Sandman
Blood Sand Man - Blood Sandman
Devil Sand Man - Devil Sandman
Septu - Sopdu
Sopedu - Sopedu
Petbe - Petbeh
Apis - Apis
Sphinx - Sphinx
Sekhmet - Sekhmet
Nephthys - Nephthys
Horus - Horus
Osiris - Osiris
Selkis - Selkis
Neith - Neith
Anubis - Anubis
Isis - Isis
Haroeris - Haroeris
Eris - Eris
Seth - Seth
Unegu - ~no translation~
Wenegu - ~no translation~
Tathen - ~no translation~
Tenen - ~no translation~
Windspider - ~no translation~
Camelspider - ~no translation~
Desert bug - Desert bug
Sand bug - Sand bug
Daemon bug - Demon bug
Evil bug - Evil bug
Selkion - Selchion
Sandsting - Sand Sting
Achnish - Aknish
Achnishlama - Aknish Lama
Mont - Mhont
Mont killer - Mhont Killer
Berserk Keisas - Chasus Berserker
Keisas - Chasus
Harsapheth - Harsapeth
Harsmess - Harmeth
Devil worm - Devil Worm
Sand worm - Sandworm
Coelacanth - Sylakenth
Coelacan - Sylaken
Sandraider - Sand Raider
Cruelraider - Cruel Raider
Uraeus - Ure'uth
Mehen - Mehen
Dark scout - Dark Scout
Sand scout - Sand Scout
Aker - Aker
Akeru - Akeru
Heron - Heron
Hike - Hyke
Tomb statue - Statue of Eternal Life
New mobs:
Seal Protecter
Seal Guardian
Statue of Eternal Life (an other one)
Seal Guardian
Statue of Eternal Life (an other one)
2009/08/17
Alexandria quest list - part 3
Shiny bones
Start NPC: Specialties merchant Kaelra
Collect 50 Shiny bones and bring them to Kaelra
Mobs you have to kill: Uraeus
Reward: experience 10,510,528 / skill points 1500 / GOLD 4856
Surgery tool maintenance
Start NPC: Doctor Renenuteteu
Collect 50 Hyena Fangs and bring them to Renenuteteu
Mobs you have to kill: Blood hyena
Reward: experience 10,510,528 / skill points 1500 / GOLD 4856
Prescription (1)
Start NPC: Doctor Renenuteteu
Talk to Potion Merchant Titi
Reward: experience 5,255,264 / skill points 1000 / GOLD 2428
Prescription (2)
Start NPC: Potion Merchant Titi
Collect 100 scales of Uraeus and bring them to Titi
Mobs you have to kill: Uraeus
Reward: experience 10,510,528 / skill points 1500 / GOLD 4856
Prescription (3)
Start NPC: Potion Merchant Titi
Deliver Prescription medicine to Doctor Renenuteteu
Reward: experience 5,255,264 / skill points 1000 / GOLD 2428
Sinmugi development
Start NPC: Blacksmith Hemaka
Collect 30 Viper meats and bring them to Hemaka
Mobs you have to kill: Uraeus
Reward: experience 10,825,843 / skill points 1600 / GOLD 4900
Herb delivery (Blacksmith)
Start NPC: Potion Merchant Titi
Deliver herbs to Blacksmith Hemaka
Reward: experience 5,412,921 / skill points 1100 / GOLD 2450
Herb delivery (Accessory trader)
Start NPC: Potion Merchant Titi
Deliver herbs to Accessory trader Merit
Reward: experience 5,412,921 / skill points 1100 / GOLD 2450
Start NPC: Specialties merchant Kaelra
Collect 50 Shiny bones and bring them to Kaelra
Mobs you have to kill: Uraeus
Reward: experience 10,510,528 / skill points 1500 / GOLD 4856
Surgery tool maintenance
Start NPC: Doctor Renenuteteu
Collect 50 Hyena Fangs and bring them to Renenuteteu
Mobs you have to kill: Blood hyena
Reward: experience 10,510,528 / skill points 1500 / GOLD 4856
Prescription (1)
Start NPC: Doctor Renenuteteu
Talk to Potion Merchant Titi
Reward: experience 5,255,264 / skill points 1000 / GOLD 2428
Prescription (2)
Start NPC: Potion Merchant Titi
Collect 100 scales of Uraeus and bring them to Titi
Mobs you have to kill: Uraeus
Reward: experience 10,510,528 / skill points 1500 / GOLD 4856
Prescription (3)
Start NPC: Potion Merchant Titi
Deliver Prescription medicine to Doctor Renenuteteu
Reward: experience 5,255,264 / skill points 1000 / GOLD 2428
Sinmugi development
Start NPC: Blacksmith Hemaka
Collect 30 Viper meats and bring them to Hemaka
Mobs you have to kill: Uraeus
Reward: experience 10,825,843 / skill points 1600 / GOLD 4900
Herb delivery (Blacksmith)
Start NPC: Potion Merchant Titi
Deliver herbs to Blacksmith Hemaka
Reward: experience 5,412,921 / skill points 1100 / GOLD 2450
Herb delivery (Accessory trader)
Start NPC: Potion Merchant Titi
Deliver herbs to Accessory trader Merit
Reward: experience 5,412,921 / skill points 1100 / GOLD 2450
2009/08/16
Battle Arena to be opened soon
Battle Arena is the new PvP system coming to Silkroad Online. Just like the CTF-Event, you have to register at the Arena NPC that you can find in Alexandria. Entering Battle Arena costs nothing.
In Battle Arena you can do different types of games:
At a set time, when enough players registered for the battle, they will be teleported into the arena.
At the end of the game you will reveice Honour points. You can exchange them at an Alexandria NPC for special Battle Arena rewards.
~Battle Arena will probably come with the Legend 9 update or a bit later~
In Battle Arena you can do different types of games:
- Occupy (Occupy special areas in the arena to win)
- Capture the Flag (Capture the other team's flag to win)
- Monster hunt (Hunt monsters and kill enemies to win)
At a set time, when enough players registered for the battle, they will be teleported into the arena.
At the end of the game you will reveice Honour points. You can exchange them at an Alexandria NPC for special Battle Arena rewards.
~Battle Arena will probably come with the Legend 9 update or a bit later~
Alexandria quest list - part 2
~rough translations~
Not delivered books (1)
Start NPC: Lighthouse keeper Seunepureu
Talk to Accessory Trader Merit
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Not delivered books (2)
Start NPC: Accessory Trader Merit
Mobs you have to kill: Tenen / Wind Spider / Dark Scouts
Collect 100 dark boxes from Tenen / Wind Spider / Dark Scouts and bring them to Merit
Reward: experience 9,907,180 / skill points 1300 / GOLD 4768
Not delivered books (3)
Start NPC: Accessory Trader Merit
Deliver goods to Lighthouse keeper Seunepureu
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Filling things
Start NPC: Storagekeeper Ahsagon
Mobs you have to kill: Dark Sand Man
Collect 100 boxes with dark sand and bring them to Ahsagon
Reward: experience 10,204,396 / skill points 1400 / GOLD 4812
High-gloss magamje
Start NPC: Blacksmith Cheonmu
Mobs you have to kill: Dark Sand Man
Collect 50 magic magamje and bring them to Cheonmu
Reward: experience 10,204,396 / skill points 1400 / GOLD 4812
Water mixture
Start NPC: Potion merchant Ssiah
Mobs you have to kill: Dark Sand Man
Collect 100 magic waters and bring them to Ssiah
Reward: experience 10,204,396 / skill points 1400 / GOLD 4812
Box material
Start NPC: Accessory Trader Kapeura
Mobs you have to kill: Camel Spider
Collect 50 Camel's skins and bring them to Kapeura
Reward: experience 10,204,396 / skill points 1400 / GOLD 4812
Conversation about food (1)
Start NPC: Stable keeper Nepeu
Talk to Potion Merchant Titi
Reward: experience 5,255,264 / skill points 1000 / GOLD 2428
Conversation about food (2)
Start NPC: Potion Merchant Titi
Mobs you have to kill: Blood Hyena
Collect 70 Blood Hyena fluids and bring them to Titi
Reward: experience 10,510,528 / skill points 1500 / GOLD 4856
Conversation about food (3)
Start NPC: Potion Merchant Titi
Bring medicine to Stable keeper Nepeu
Reward: experience 5,255,264 / skill points 1000 / GOLD 2428
Not delivered books (1)
Start NPC: Lighthouse keeper Seunepureu
Talk to Accessory Trader Merit
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Not delivered books (2)
Start NPC: Accessory Trader Merit
Mobs you have to kill: Tenen / Wind Spider / Dark Scouts
Collect 100 dark boxes from Tenen / Wind Spider / Dark Scouts and bring them to Merit
Reward: experience 9,907,180 / skill points 1300 / GOLD 4768
Not delivered books (3)
Start NPC: Accessory Trader Merit
Deliver goods to Lighthouse keeper Seunepureu
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Filling things
Start NPC: Storagekeeper Ahsagon
Mobs you have to kill: Dark Sand Man
Collect 100 boxes with dark sand and bring them to Ahsagon
Reward: experience 10,204,396 / skill points 1400 / GOLD 4812
High-gloss magamje
Start NPC: Blacksmith Cheonmu
Mobs you have to kill: Dark Sand Man
Collect 50 magic magamje and bring them to Cheonmu
Reward: experience 10,204,396 / skill points 1400 / GOLD 4812
Water mixture
Start NPC: Potion merchant Ssiah
Mobs you have to kill: Dark Sand Man
Collect 100 magic waters and bring them to Ssiah
Reward: experience 10,204,396 / skill points 1400 / GOLD 4812
Box material
Start NPC: Accessory Trader Kapeura
Mobs you have to kill: Camel Spider
Collect 50 Camel's skins and bring them to Kapeura
Reward: experience 10,204,396 / skill points 1400 / GOLD 4812
Conversation about food (1)
Start NPC: Stable keeper Nepeu
Talk to Potion Merchant Titi
Reward: experience 5,255,264 / skill points 1000 / GOLD 2428
Conversation about food (2)
Start NPC: Potion Merchant Titi
Mobs you have to kill: Blood Hyena
Collect 70 Blood Hyena fluids and bring them to Titi
Reward: experience 10,510,528 / skill points 1500 / GOLD 4856
Conversation about food (3)
Start NPC: Potion Merchant Titi
Bring medicine to Stable keeper Nepeu
Reward: experience 5,255,264 / skill points 1000 / GOLD 2428
kSRO Legend 9 earlier than expected?
Hey guys! I looked over the PK2s again and found an event announcement:
edit:
The update that they talk about could be for JSRO and not for KSRO! That would mean Legend 9 won't come that early.
edit 2:
Yes, the update is for JSRO! The KSRO Legend 9 Update brings an other event which is called "Golden Experience" event, it will be some kind of So-ok event!
Hello world, it's small gems.It could probably be that Legend 9 already comes at August 25 and not in September!
To celebrate the update, prepared a wonderful event.
Signs of Love (left, right) to bring hope, she'll give a gift in return!
I want a love that went from grass to all
Updates and details of events I have checked the official website.
P.S.
Signs of Love (left, right) then it's like to be removed from the event and at the same time.
Event Duration: 2009 August 25 (Tuesday) - 2009 Tuesday, September 29
edit:
The update that they talk about could be for JSRO and not for KSRO! That would mean Legend 9 won't come that early.
edit 2:
Yes, the update is for JSRO! The KSRO Legend 9 Update brings an other event which is called "Golden Experience" event, it will be some kind of So-ok event!
Alexandria quest list - part 1
~Update: all quests corrected~
The governor general (1)
Start NPC: Egypt, Governor senmuteu
Talk with the governor
Reward: experience 4,669,234 / skill points 600 / GOLD 2340
The governor general (2)
Start NPC: Egypt, Govenor senmuteu
Hunt 50 Unegu and report to the governor
Reward: experience 9,338,467 / skill points 1100 / GOLD 2340
Port management
Start NPC: Port administratror Marsand
Hunt 100 Unegu/Wenegu and report to Marsand
Reward: experience 28,015,403 / skill points 1600 / GOLD 9362
Dokchokjang (Blacksmith)
Start NPC: Blacksmith
Pass the daily tax-bill notice to the Blacksmith
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Dokchokjang (Accessory trader)
Start NPC: Accessory merchant
Pass the daily tax-bill notice to the Accessory trader
Reward: experience 4,809,311 / skill points, 700 / GOLD 2362
Dokchokjang (Potion merchant)
Start NPC: Potions merchant
Pass the daily tax-bill notice to the Potion merchant
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Dokchokjang (Specialty merchant)
Start NPC: Specialty merchant
Pass the daily tax-bill notice to the Specialty merchant
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Blacksmith tax (1)
Start NPC: Blacksmith
Collect 30 hard shells, collect 50 soft green leather
Mobs you have to kill: Tathen / Wenegu
Reward: experience 9,618,622 / skill points 1200 / GOLD 4725
Blacksmith tax (2)
Start NPC: Blacksmith
Give a solid box to Treasurer Maneto
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Accessory trader tax (1)
Start NPC: Accessory Trader Merit
Collect 50 gold coins
Mobs you have to kill: Cruelraider
Reward: experience 9,618,622 / skill points 1200 / GOLD 4725
Accessory trader tax (2)
Start NPC: Accessory Trader Merit
Give a beautiful box to Treasurer Maneto
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Potion merchant tax
Start NPC: Potion merchant Titi
Give a bag of gold coins to Treasurer Maneto
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Specialty merchant tax
Start NPC: Specialty merchant Waseudi
Talk to Treasurer Maneto
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Feeding horses
Start NPC: Stable keeper
Hunt 100 Dark harpy
Reward: experience 9,618,622 / skill points 1200 / GOLD 4725
Returning items (Librarian Ahha)
Start NPC: Storage keeper Kameido
Return the book about material goods to librarian Ahha
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Returning items (Specialty merchant Waseudi)
Start NPC: Storage keeper Kameido
Return an item to Specialty merchant Waseudi
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Excuse of a librarian
Start NPC: Librarian Ahha
Hunt 80 dark scouts
Reward: experience 9,907,180 / skill points 1300 / GOLD 3815
Waseudi's plan
Start NPC: Specialty trader Waseudi
Collect 50 shiny webs of Wind Spiders and 30 shells of Desert bug
Mobs you have to kill: Wind spiders / Desert bug
Reward: experience 9,907,180 / skill points 1300 / GOLD 4768
Additional payment collection (Ahha)
Start NPC: Librarian Ahha
Give 1 gold bag to Storage keeper Kameido
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Additional payment collection (Waseudi)
Start NPC: Specialty trader Waseudi
Give 1 gold bag to Storage keeper Kameido
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
These quests are not everything :P
The governor general (1)
Start NPC: Egypt, Governor senmuteu
Talk with the governor
Reward: experience 4,669,234 / skill points 600 / GOLD 2340
The governor general (2)
Start NPC: Egypt, Govenor senmuteu
Hunt 50 Unegu and report to the governor
Reward: experience 9,338,467 / skill points 1100 / GOLD 2340
Port management
Start NPC: Port administratror Marsand
Hunt 100 Unegu/Wenegu and report to Marsand
Reward: experience 28,015,403 / skill points 1600 / GOLD 9362
Dokchokjang (Blacksmith)
Start NPC: Blacksmith
Pass the daily tax-bill notice to the Blacksmith
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Dokchokjang (Accessory trader)
Start NPC: Accessory merchant
Pass the daily tax-bill notice to the Accessory trader
Reward: experience 4,809,311 / skill points, 700 / GOLD 2362
Dokchokjang (Potion merchant)
Start NPC: Potions merchant
Pass the daily tax-bill notice to the Potion merchant
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Dokchokjang (Specialty merchant)
Start NPC: Specialty merchant
Pass the daily tax-bill notice to the Specialty merchant
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Blacksmith tax (1)
Start NPC: Blacksmith
Collect 30 hard shells, collect 50 soft green leather
Mobs you have to kill: Tathen / Wenegu
Reward: experience 9,618,622 / skill points 1200 / GOLD 4725
Blacksmith tax (2)
Start NPC: Blacksmith
Give a solid box to Treasurer Maneto
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Accessory trader tax (1)
Start NPC: Accessory Trader Merit
Collect 50 gold coins
Mobs you have to kill: Cruelraider
Reward: experience 9,618,622 / skill points 1200 / GOLD 4725
Accessory trader tax (2)
Start NPC: Accessory Trader Merit
Give a beautiful box to Treasurer Maneto
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Potion merchant tax
Start NPC: Potion merchant Titi
Give a bag of gold coins to Treasurer Maneto
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Specialty merchant tax
Start NPC: Specialty merchant Waseudi
Talk to Treasurer Maneto
Reward: experience 4,809,311 / skill points 700 / GOLD 2362
Feeding horses
Start NPC: Stable keeper
Hunt 100 Dark harpy
Reward: experience 9,618,622 / skill points 1200 / GOLD 4725
Returning items (Librarian Ahha)
Start NPC: Storage keeper Kameido
Return the book about material goods to librarian Ahha
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Returning items (Specialty merchant Waseudi)
Start NPC: Storage keeper Kameido
Return an item to Specialty merchant Waseudi
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Excuse of a librarian
Start NPC: Librarian Ahha
Hunt 80 dark scouts
Reward: experience 9,907,180 / skill points 1300 / GOLD 3815
Waseudi's plan
Start NPC: Specialty trader Waseudi
Collect 50 shiny webs of Wind Spiders and 30 shells of Desert bug
Mobs you have to kill: Wind spiders / Desert bug
Reward: experience 9,907,180 / skill points 1300 / GOLD 4768
Additional payment collection (Ahha)
Start NPC: Librarian Ahha
Give 1 gold bag to Storage keeper Kameido
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
Additional payment collection (Waseudi)
Start NPC: Specialty trader Waseudi
Give 1 gold bag to Storage keeper Kameido
Reward: experience 4,953,590 / skill points 800 / GOLD 2384
These quests are not everything :P
Alexandria NPC list
Blacksmith Hemaka
Potion merchant Titi
Assesory merchant Merit
Specialty merchant Waseudi
Storage keeper Kameido
Guild manager Senepereu
Lighthouse keeper Seunepureu (not sure)
Horse keeper Nepeu
Ferry keeper Marsand (not sure)
Trader union Nawoonakeuteu
Hunter union Carrymer (not sure)
Librarian Ahha
Palace Guard Musyari
Palace Guard Turian
Palace Guard Kamori
Sailor 1
Sailor 2
Specialty merchant Kaelra
Specialty merchant Hheojaan
Senmute
Mentuhotep
Lenenune
Treasurer Maneto
Berenice
Potion merchant Titi
Assesory merchant Merit
Specialty merchant Waseudi
Storage keeper Kameido
Guild manager Senepereu
Lighthouse keeper Seunepureu (not sure)
Horse keeper Nepeu
Ferry keeper Marsand (not sure)
Trader union Nawoonakeuteu
Hunter union Carrymer (not sure)
Librarian Ahha
Palace Guard Musyari
Palace Guard Turian
Palace Guard Kamori
Sailor 1
Sailor 2
Specialty merchant Kaelra
Specialty merchant Hheojaan
Senmute
Mentuhotep
Lenenune
Treasurer Maneto
Berenice
2009/08/15
Pharao's tomb - Rooms
Pharao's tomb has 4 rooms!
Room 1: Test room
The Sphinx is testing your wisdom to protect the tomb of the Pharaoh!
Room 2: Power room
Godly warriors protect the tomb of the Pharaoh!
Room 3: Hero room
The sun god Horus protects the tomb of the Pharaoh!
Room 4: Revival room
Osiris, the god of death and resurrection protects the tomb of the Pharaoh!
Room 1: Test room
The Sphinx is testing your wisdom to protect the tomb of the Pharaoh!
Room 2: Power room
Godly warriors protect the tomb of the Pharaoh!
Room 3: Hero room
The sun god Horus protects the tomb of the Pharaoh!
Room 4: Revival room
Osiris, the god of death and resurrection protects the tomb of the Pharaoh!
Storm desert - Detailed region list
Coast village
A beach at the beautiful Mediterranean coast of the delta field
Mob level 100 - 102
Delta field
Delta field, located in an affluent land
Mob level 100 - 102
Ruins of Abu
Christian relicts located near Alexandria
Mob level 100 - 102
Forgotten plains
Located in old Cairo, close to a den of predators
Mob level 100 - 102
Royal vallye of the sound
The sound of insects buzzing makes a never-ending sound in the canyon
Mob level 101 - 102
Red earth
Located in front of the royal vallye, the earth is red of blood
Mob level 103 - 104
Confusing maze
Prosperity of the past remains very much in the past
Mob level 104 - 105
Salt desert
From the desert of salt to the white sand of the Storm desert
Mob level 107 - 108
Salt pillar
The pillar of salt in the salt desert
Mob level 107 - 108
Red desert
Desert from the sand which comprises the formation of red
Mob level 109 - 110
Red leg
Desert consisting of red gravel
Mob level 107 - 108
Red hamada desert
Red desert of gravel and large rocks
Mob level 106 - 107
Black desert
Desert from the sand which comprises the formation of black
Mob level 109 - 110
Black leg
Desert consisting of black gravel
Mob level 107 - 108
Black hamada desert
Black desert of gravel and large rocks
Mob level 106 - 107
Mushroom rock
A rock with a lot of mushrooms
Mob level 106 - 107
Alexandria
In northern Egypt as a port city facing the famous library of Alexandria and the Pharos lighthouse.
A beach at the beautiful Mediterranean coast of the delta field
Mob level 100 - 102
Delta field
Delta field, located in an affluent land
Mob level 100 - 102
Ruins of Abu
Christian relicts located near Alexandria
Mob level 100 - 102
Forgotten plains
Located in old Cairo, close to a den of predators
Mob level 100 - 102
Royal vallye of the sound
The sound of insects buzzing makes a never-ending sound in the canyon
Mob level 101 - 102
Red earth
Located in front of the royal vallye, the earth is red of blood
Mob level 103 - 104
Confusing maze
Prosperity of the past remains very much in the past
Mob level 104 - 105
Salt desert
From the desert of salt to the white sand of the Storm desert
Mob level 107 - 108
Salt pillar
The pillar of salt in the salt desert
Mob level 107 - 108
Red desert
Desert from the sand which comprises the formation of red
Mob level 109 - 110
Red leg
Desert consisting of red gravel
Mob level 107 - 108
Red hamada desert
Red desert of gravel and large rocks
Mob level 106 - 107
Black desert
Desert from the sand which comprises the formation of black
Mob level 109 - 110
Black leg
Desert consisting of black gravel
Mob level 107 - 108
Black hamada desert
Black desert of gravel and large rocks
Mob level 106 - 107
Mushroom rock
A rock with a lot of mushrooms
Mob level 106 - 107
Alexandria
In northern Egypt as a port city facing the famous library of Alexandria and the Pharos lighthouse.
Storm desert - Quest information
You won't believe it - and I can't do that either.
The kSRO Legend 9 update brings 244 new quests to the game!
OK, most are just repetitions of quests, but without the repetions it's still 160 different quests!!
(I hope you can understand that I can't post them all here now)
The kSRO Legend 9 update brings 244 new quests to the game!
OK, most are just repetitions of quests, but without the repetions it's still 160 different quests!!
(I hope you can understand that I can't post them all here now)
Storm desert - Region list
The big regions:
Alexandria
Royal vallye
Pharao's tomb dungeon
Storm desert
Egyption temple dungeon
Smaller regions:
Coast Village (Delta field)
Land of plenty (Delta field)
Egyptian ruins of Abu (Delta field)
Forgotten plains, Delta field
The canyon (Royal vallye)
Vallye of blood red earth (Royal vallye)
Confusing maze (Royal vallye)
Salt desert (Storm desert)
Pillar of salt (Storm desert)
Red egeureu (Storm desert)
Red leg (Storm desert)
Red hamada (Storm desert)
Black egeureu (Storm desert)
Black leg (Storm desert)
Black hamada (Storm desert)
Mushroom rock region (Storm desert)
Exam room (Royal tomb)
Man's room (Royal tomb)
Body room (Royal tomb)
Your room (Royal tomb)
Constraints of the sanctuary (The temple)
Resurrection of the sanctuary (The temple)
Pureunnun of the sanctuary (The temple)
Question of the sanctuary (The temple)
Test of the sanctuary (The temple)
Sanctuary (The temple)
Mystery of the sanctuary (The temple)
Glory of the sanctuary (The temple)
Atonement of the sanctuary (The temple)
Throne of the sanctuary (The temple)
Immortality of the sanctuary (The temple)
Dark sanctuary (The temple)
Punishment of the sanctuary (The temple)
Alexandria
Royal vallye
Pharao's tomb dungeon
Storm desert
Egyption temple dungeon
Smaller regions:
Coast Village (Delta field)
Land of plenty (Delta field)
Egyptian ruins of Abu (Delta field)
Forgotten plains, Delta field
The canyon (Royal vallye)
Vallye of blood red earth (Royal vallye)
Confusing maze (Royal vallye)
Salt desert (Storm desert)
Pillar of salt (Storm desert)
Red egeureu (Storm desert)
Red leg (Storm desert)
Red hamada (Storm desert)
Black egeureu (Storm desert)
Black leg (Storm desert)
Black hamada (Storm desert)
Mushroom rock region (Storm desert)
Exam room (Royal tomb)
Man's room (Royal tomb)
Body room (Royal tomb)
Your room (Royal tomb)
Constraints of the sanctuary (The temple)
Resurrection of the sanctuary (The temple)
Pureunnun of the sanctuary (The temple)
Question of the sanctuary (The temple)
Test of the sanctuary (The temple)
Sanctuary (The temple)
Mystery of the sanctuary (The temple)
Glory of the sanctuary (The temple)
Atonement of the sanctuary (The temple)
Throne of the sanctuary (The temple)
Immortality of the sanctuary (The temple)
Dark sanctuary (The temple)
Punishment of the sanctuary (The temple)
Storm desert - Monster list
These are the new monsters living in Storm desert and its dungeon:
Priest guard
Power priest
Healing priest
Gale priest
Flame priest
Horror priest (Fear priest)
Imouthes
Revenge priest
Justice priest
Rage mummy
Hubris mummy
Spirit monster of greed
Spirit of destruction
Sand hyena
Blood hyena
Chief hyena
Bastet
Bast
Telbasta
Harpy
Reret
Dark harpy
Blood harpy
Lightning harpy
THE harpy (strange name, no better translation possible)
Dark Sand Man
Blood Sand Man
Devil Sand Man
Septu
Sopedu
Petbe
Apis
Sphinx
Sekhmet
Nephthys
Horus
Osiris
Selkis
Neith
Anubis
Isis
Haroeris
Eris
Seth
Unegu
Wenegu
Tathen
Tenen
Windspider
Camelspider
Desert bug
Sand bug
Daemon bug
Evil bug
Selkion
Sandsting
Achnish
Achnishlama
Mont
Mont killer
Berserk Keisas
Keisas
Harsapheth
Harsmess
Devil worm
Sand worm
Coelacanth
Coelacan
Sandraider
Cruelraider
Uraeus
Mehen
Dark scout
Sand scout
Aker
Akeru
Heron
Hike
Tomb statue
More news soon!!
Priest guard
Power priest
Healing priest
Gale priest
Flame priest
Horror priest (Fear priest)
Imouthes
Revenge priest
Justice priest
Rage mummy
Hubris mummy
Spirit monster of greed
Spirit of destruction
Sand hyena
Blood hyena
Chief hyena
Bastet
Bast
Telbasta
Harpy
Reret
Dark harpy
Blood harpy
Lightning harpy
THE harpy (strange name, no better translation possible)
Dark Sand Man
Blood Sand Man
Devil Sand Man
Septu
Sopedu
Petbe
Apis
Sphinx
Sekhmet
Nephthys
Horus
Osiris
Selkis
Neith
Anubis
Isis
Haroeris
Eris
Seth
Unegu
Wenegu
Tathen
Tenen
Windspider
Camelspider
Desert bug
Sand bug
Daemon bug
Evil bug
Selkion
Sandsting
Achnish
Achnishlama
Mont
Mont killer
Berserk Keisas
Keisas
Harsapheth
Harsmess
Devil worm
Sand worm
Coelacanth
Coelacan
Sandraider
Cruelraider
Uraeus
Mehen
Dark scout
Sand scout
Aker
Akeru
Heron
Hike
Tomb statue
More news soon!!
2009/08/14
Secret information about the new regions
The new Dungeon Pharao's Tomb will have 3 battle zones, left, center and right. It's an egyptian style building with Statues showing Isis, Osiris, Horus, with mushroom-rocks and salt-rocks.
The new map.pk2 file delivers the following information about buildings in Alexandria:
"res\bldg\north africa\alexandria\alex_paros.bsr"
"res\test\alex\haggu.bsr"
"res\bldg\north africa\alexandria\alex_isis.bsr"
"res\bldg\north africa\alexandria\alex_merchant.bsr"
"res\bldg\north africa\alexandria\alex_warehouse.bsr"
"res\bldg\north africa\alexandria\alex_hunter.bsr"
"res\bldg\north africa\alexandria\alex_minga01.bsr"
"res\bldg\north africa\alexandria\alex_minga02.bsr"
"res\bldg\north africa\alexandria\alex_minga03.bsr"
"res\bldg\north africa\alexandria\alex_minga04.bsr"
"res\bldg\north africa\alexandria\alex_minga05.bsr"
"res\bldg\north africa\alexandria\alex_minga06.bsr"
"res\bldg\north africa\alexandria\alex_minga07.bsr"
"res\bldg\north africa\alexandria\alex_minga08.bsr"
"res\test\alex\plaza.bsr"
"res\test\alex\lib.bsr"
"res\test\alex\sung.bsr"
"res\bldg\north africa\alexandria\alex_castlewall.bsr"
"res\bldg\north africa\alexandria\alex_castlewall_01.bsr"
"res\bldg\north africa\alexandria\alex_castlegate.bsr"
"res\bldg\north africa\alexandria\alex_castle_pillar.bsr"
"res\test\alex\bb.bsr"
"res\test\alex\bb01.bsr"
"res\test\alex\ent_wha.bsr"
"res\test\alex\king_wha.bsr"
"res\test\alex\lib_wha.bsr"
"res\test\alex\lib_wha02.bsr"
"res\test\alex\block01.bsr"
"res\test\alex\block02.bsr"
"res\bldg\north africa\alexandria\alex_castle.bsr"
"res\bldg\north africa\alexandria\alex_castlebridg01.bsr"
"res\bldg\north africa\alexandria\alex_castlebridg02.bsr"
"res\bldg\north africa\alexandria\alex_thief.bsr"
"res\bldg\north africa\alexandria\alex_variety.bsr"
"res\bldg\north africa\alexandria\alex_portal.bsr"
"res\bldg\north africa\alexandria\alex_fbed01.bsr"
"res\bldg\north africa\alexandria\alex_fbed02.bsr"
"res\bldg\north africa\alexandria\alex_fbed03.bsr"
"res\test\alex\hor.bsr"
"res\bldg\north africa\alexandria\alex_bl01.bsr"
"res\bldg\north africa\alexandria\alex_bl02.bsr"
"res\bldg\north africa\alexandria\animal\alex_horse01.bsr"
"res\bldg\north africa\alexandria\animal\alex_horse02.bsr"
"res\bldg\north africa\alexandria\alex_special.bsr"
"res\bldg\north africa\alexandria\animal\alex_camel01.bsr"
"res\bldg\north africa\alexandria\alex_st01.bsr"
"res\test\alex\lib_wha03.bsr"
"res\test\alex\t.bsr"
"res\bldg\north africa\alexandria\alex_weapon.bsr"
"res\bldg\north africa\alexandria\alex_potion.bsr"
"res\bldg\north africa\alexandria\alex_potion_01.bsr"
"res\nature\oasis\tarim\tre_palm02_1_copy.bsr"
"res\nature\oasis\tarim\tre_palm02_copy.bsr"
"res\nature\oasis\tarim\tre_palm02_02_copy.bsr"
"res\nature\oasis\tarim\tre_palm03_copy.bsr"
"res\nature\ruins\taklamakan des\palm\ruin_takla_b_palm01_01_copy.bsr"
"res\nature\ruins\taklamakan des\palm\ruin_takla_palm01_copy.bsr"
"res\bldg\north africa\alexandria\alex_defense.bsr"
"res\bldg\north africa\alexandria\alex_library.bsr"
"res\bldg\north africa\alexandria\alex_harbor.bsr"
You can see that Joymax will use copied trees from Taklamakan desert and Oasis kingdom - that's lazy :P
But you can imagine some nice new buildings when you read "Library", "Harbor" (could it be that you can use the ship to get to Constantinople?) and the "Castle".
The official English name of the new field is Storm Desert. This is sure because of new textures which contain its name. It will be a salt/sand desert.
I have uploaded a texture pack that shows new textures from Alexandria and Storm desert for you!
Download:
http://ul.to/13b0e2 or http://rapidshare.com/files/26...textures.zip
The new map.pk2 file delivers the following information about buildings in Alexandria:
"res\bldg\north africa\alexandria\alex_paros.bsr"
"res\test\alex\haggu.bsr"
"res\bldg\north africa\alexandria\alex_isis.bsr"
"res\bldg\north africa\alexandria\alex_merchant.bsr"
"res\bldg\north africa\alexandria\alex_warehouse.bsr"
"res\bldg\north africa\alexandria\alex_hunter.bsr"
"res\bldg\north africa\alexandria\alex_minga01.bsr"
"res\bldg\north africa\alexandria\alex_minga02.bsr"
"res\bldg\north africa\alexandria\alex_minga03.bsr"
"res\bldg\north africa\alexandria\alex_minga04.bsr"
"res\bldg\north africa\alexandria\alex_minga05.bsr"
"res\bldg\north africa\alexandria\alex_minga06.bsr"
"res\bldg\north africa\alexandria\alex_minga07.bsr"
"res\bldg\north africa\alexandria\alex_minga08.bsr"
"res\test\alex\plaza.bsr"
"res\test\alex\lib.bsr"
"res\test\alex\sung.bsr"
"res\bldg\north africa\alexandria\alex_castlewall.bsr"
"res\bldg\north africa\alexandria\alex_castlewall_01.bsr"
"res\bldg\north africa\alexandria\alex_castlegate.bsr"
"res\bldg\north africa\alexandria\alex_castle_pillar.bsr"
"res\test\alex\bb.bsr"
"res\test\alex\bb01.bsr"
"res\test\alex\ent_wha.bsr"
"res\test\alex\king_wha.bsr"
"res\test\alex\lib_wha.bsr"
"res\test\alex\lib_wha02.bsr"
"res\test\alex\block01.bsr"
"res\test\alex\block02.bsr"
"res\bldg\north africa\alexandria\alex_castle.bsr"
"res\bldg\north africa\alexandria\alex_castlebridg01.bsr"
"res\bldg\north africa\alexandria\alex_castlebridg02.bsr"
"res\bldg\north africa\alexandria\alex_thief.bsr"
"res\bldg\north africa\alexandria\alex_variety.bsr"
"res\bldg\north africa\alexandria\alex_portal.bsr"
"res\bldg\north africa\alexandria\alex_fbed01.bsr"
"res\bldg\north africa\alexandria\alex_fbed02.bsr"
"res\bldg\north africa\alexandria\alex_fbed03.bsr"
"res\test\alex\hor.bsr"
"res\bldg\north africa\alexandria\alex_bl01.bsr"
"res\bldg\north africa\alexandria\alex_bl02.bsr"
"res\bldg\north africa\alexandria\animal\alex_horse01.bsr"
"res\bldg\north africa\alexandria\animal\alex_horse02.bsr"
"res\bldg\north africa\alexandria\alex_special.bsr"
"res\bldg\north africa\alexandria\animal\alex_camel01.bsr"
"res\bldg\north africa\alexandria\alex_st01.bsr"
"res\test\alex\lib_wha03.bsr"
"res\test\alex\t.bsr"
"res\bldg\north africa\alexandria\alex_weapon.bsr"
"res\bldg\north africa\alexandria\alex_potion.bsr"
"res\bldg\north africa\alexandria\alex_potion_01.bsr"
"res\nature\oasis\tarim\tre_palm02_1_copy.bsr"
"res\nature\oasis\tarim\tre_palm02_copy.bsr"
"res\nature\oasis\tarim\tre_palm02_02_copy.bsr"
"res\nature\oasis\tarim\tre_palm03_copy.bsr"
"res\nature\ruins\taklamakan des\palm\ruin_takla_b_palm01_01_copy.bsr"
"res\nature\ruins\taklamakan des\palm\ruin_takla_palm01_copy.bsr"
"res\bldg\north africa\alexandria\alex_defense.bsr"
"res\bldg\north africa\alexandria\alex_library.bsr"
"res\bldg\north africa\alexandria\alex_harbor.bsr"
You can see that Joymax will use copied trees from Taklamakan desert and Oasis kingdom - that's lazy :P
But you can imagine some nice new buildings when you read "Library", "Harbor" (could it be that you can use the ship to get to Constantinople?) and the "Castle".
The official English name of the new field is Storm Desert. This is sure because of new textures which contain its name. It will be a salt/sand desert.
I have uploaded a texture pack that shows new textures from Alexandria and Storm desert for you!
Download:
http://ul.to/13b0e2 or http://rapidshare.com/files/26...textures.zip
All new things coming to KSRO
As it seems, Joymax was not lazy and there will a lot of new updates come to kSRO!
First of all, there is a completely new Interface!
Improved menu and underbar
- New Experience bar
- Menu improvements: A dropdown list contains all features you need.
New target window next to the character
- Next to the character you face with your mouse will be an action window.
- The action window contains 5 features (exchange, whisper, friend, party invitation, follow) .
Additional and improved worldmap
1) Players can check the monsters with the following criteria:
▷ You can check the distribution of the entire monster.
▷ You can search for monsters on a desired level.
▷ character's level can be checked bunhoreul Monster gijuneu Lohan. (Could not be translated :P)
2) The map will be divided in Field, Town and Dungeon maps
Quest GUI improvements
1) Quest Alert
For clarity, the upper right corner of the screen displays the quest alerts.
- Quest information, goal, status, count information are displayed.
- If you receive a new quest it will be added automatically. (However, if you have exceeded the maximum number will not be added.)
2) Perform a local Quest View
Quests, NPCs, monsters, location and additional information of quests can be displayed on the map.
New quest window (not in the news from Joymax Site!)
New, more detailed quest information
Improved stall network
The verification window got edited to avoid mistakes.
Improved option window
The option window is divided in new categories so you can easily find what you need.
Community separation
The community window will be separated into the general community window and the guild window.
- Guild: Guild information, Guild Relations, progress
- Community: Friends, blocking, messages
Alchemy UI improvements
- Alchemy progress gauge will be added.
- When destroying items, all void rondos that are in the inventory will be used automatically.
- Alchemy items will be listed as icons rather than text.
The new item "Magic cube" will be added.
In the Magic cube you can put 50 elixirs.
Different types of items can be archived in the Magic cube.
Magic cube type of item
- Magic cube (Weapon)
- Magic cube (Armor)
- Magic cube (Shield)
- Magic cube (Accessories)
Information
- Only exchangable items can be put in the Magic cube.
- Pets and guild items can not be put in the Magic cube.
- Magic cube that contains an item can not be stalled.
How to use
>>>>> First use
Magic cube for items purchased in order to keep elixirs will need to enable the following inventory.
- Item by clicking the mouse right button "on the item you want to use?" Message is printed.
- "Yes" button, you accept the Magic cube is enabled in the inventory can be stored up to 50.
>>>>> Archived items to split
To eject the archived items in the cube dividing is available.
- Shift + left mouse button, you can split items.
- The splitting of the quantity of the items are available one per 10,000.
>>>>> Using archived items - Alchemy
Strengthening the right alchemy elixir Magic cube in the archive are available.
Notice the new avatar item that this char wears too :P
Item mall changes (only VIP shop confirmed)
Item search will be added. VIP shop will be added. No more information is available about that at the moment.
New titles
In the new dungeon "Pharao's Tomb" you can gain Tomb reputation. You can get new titles like "Tomb Novice", "Tomb Expert" and "Tomb Master".
First of all, there is a completely new Interface!
Improved menu and underbar
- New Experience bar
- Menu improvements: A dropdown list contains all features you need.
New target window next to the character
- Next to the character you face with your mouse will be an action window.
- The action window contains 5 features (exchange, whisper, friend, party invitation, follow) .
Additional and improved worldmap
1) Players can check the monsters with the following criteria:
▷ You can check the distribution of the entire monster.
▷ You can search for monsters on a desired level.
▷ character's level can be checked bunhoreul Monster gijuneu Lohan. (Could not be translated :P)
2) The map will be divided in Field, Town and Dungeon maps
Quest GUI improvements
1) Quest Alert
For clarity, the upper right corner of the screen displays the quest alerts.
- Quest information, goal, status, count information are displayed.
- If you receive a new quest it will be added automatically. (However, if you have exceeded the maximum number will not be added.)
2) Perform a local Quest View
Quests, NPCs, monsters, location and additional information of quests can be displayed on the map.
New quest window (not in the news from Joymax Site!)
New, more detailed quest information
Improved stall network
The verification window got edited to avoid mistakes.
Improved option window
The option window is divided in new categories so you can easily find what you need.
Community separation
The community window will be separated into the general community window and the guild window.
- Guild: Guild information, Guild Relations, progress
- Community: Friends, blocking, messages
Alchemy UI improvements
- Alchemy progress gauge will be added.
- When destroying items, all void rondos that are in the inventory will be used automatically.
- Alchemy items will be listed as icons rather than text.
That were the UI changes. Now to the other new things:
The new item "Magic cube" will be added.
In the Magic cube you can put 50 elixirs.
Different types of items can be archived in the Magic cube.
Magic cube type of item
- Magic cube (Weapon)
- Magic cube (Armor)
- Magic cube (Shield)
- Magic cube (Accessories)
Information
- Only exchangable items can be put in the Magic cube.
- Pets and guild items can not be put in the Magic cube.
- Magic cube that contains an item can not be stalled.
How to use
>>>>> First use
Magic cube for items purchased in order to keep elixirs will need to enable the following inventory.
- Item by clicking the mouse right button "on the item you want to use?" Message is printed.
- "Yes" button, you accept the Magic cube is enabled in the inventory can be stored up to 50.
>>>>> Archived items to split
To eject the archived items in the cube dividing is available.
- Shift + left mouse button, you can split items.
- The splitting of the quantity of the items are available one per 10,000.
>>>>> Using archived items - Alchemy
Strengthening the right alchemy elixir Magic cube in the archive are available.
Notice the new avatar item that this char wears too :P
Item mall changes (only VIP shop confirmed)
Item search will be added. VIP shop will be added. No more information is available about that at the moment.
New titles
In the new dungeon "Pharao's Tomb" you can gain Tomb reputation. You can get new titles like "Tomb Novice", "Tomb Expert" and "Tomb Master".
2009/08/12
Legend 9 is coming to KSRO
(Level restriction removed)
-The max level restriction of all race will be adjusted to level 105. Following this, the max skill mastery level for both Chinese and European characters will change with this update to 105 too.
(New update I)
-A new city "Alexandria" and new hunting field "Storm Desert" will be added for characters higher than level 100. Players will be able to rediscover the recreation of long lost cities, and feel the enormous scale of the Silkroad Online world.
(New Update II)
-Higher level skills and items will be added. New items will be 180˚ different in how they are used and usefulness.
(New Update III)
-Hunting field-like cave "Pharaoh's Tomb." For the very first time in Silkroad Online, away from the original only monster hunting and jobbing, this cave will offer different and new way of conflict. And reward system of variety of contents will be available within this new architecture of hunting ground.
(New Update IV)
-A brand new alchemy system will come
So - with these information I have to correct some things I posted earlier. The new egypt dungeon is called Pharaoh's Tomb and not Shrine of Seth. Sahara desert will be included as Storm Desert.
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