2013/06/07

Arabia update concept artworks

Some of the artworks from the upcoming update.
Some are from the 2nd part of the expansion (125-130 cap), I will point at them.

King Shahryar, NPC from Baghdad.


Honn of the Lamp Shaba (translated name,codename is MOB_ARABIA_GEENIE). Unique monster from the 2nd part of the expansion (125-130)

Main Curse (translated name, codename is MOB_ARABIA_LAUNATUNE). Unique monster from the 2nd part of the expansion (125-130)

 This also seems to be a concept artwork of the 2nd part of the Arabia update, I think it's the Arabia coast, but I'm not 100% sure (it doesn't even looks like that). You probably seen this image as background on many of the latest headers and websites of Silkroad-R and iSRO.

Couldn't find anything else. Enjoy.

2013/05/24

The future of Silkroad (leak)

NOTE: This is a leak, content is not 100% confirmed and can be subject to change, or may never happen.

Hi, a friend of mine called MeGaMaX found some time ago a file on a Joymax server containing part of the strategy to have about Silkroad on the upcoming years. The file is lost now, but the small information contained on it was something like this (everything was in Korean):

1. We are going to focus on the game system this coming years rather than on leveling content, like we have been doing. (This means some gameplay and systems will be added, we are seeing this already with the achievements, survival arena, and title system)

2. Jelly system is going to be added the next year (no idea what this means, bad translation/bad memory from megamax XD)

3. We will stop blocking the bots from the game. (I suppose it will be for keep it alive as much as they can, they lost the battle versus bots)

4. Updates will be given to Silkroad until 2015. (This means probably this is the year where Joymax will close the korean or international version of Silkroad (or both) or rather they just stop adding content to it, and keep them as static servers)

 5. Something about building a new engine? (No idea)

That's all. Since I dont have myself the original texts or the source from where it came exactly I consider this just a leak and the veracity you want to give it its all up to you. Most of this things, specially the closing date, are probably future plans with no real schedule, since Joymax doesn't know how much time Silkroad will stay profitable.

So probably the last cap/map/degree update will be Baghdad lvl 130. Maybe they will add new degrees for use them on their new system, or just use the D14 they have already made for the cap 130 or something else, who knows.

2013/05/23

New skills and skill window

This is not a confirmed notice, but seems very real, so I will post it.
Few months ago I posted a video showing the skills up to lv 125.
As I said, this was only the first part of the Arabia expansion, which consisted on 2 parts.

So far, Japan and China versions of the game got this update, they bought it from Joymax and are implemented on their servers since September-December 2012.
Seems that when we get this update on the international servers, it will be a full-block update, cap level will be 130, and together with other changes, it will include an extended skill window and the skills up to 130.

Some images of the new window and skills have been found, and this are.

China

Europe







2013/05/16

Knights of Silkroad

WeMade and Joymax have been developing games for mobile devices since they started their partnership, one of this games is called Knights of Silkroad.



Seems it will be available for iOS and Android devices, it uses the Unreal Mobile Engine, and its an MMORPG based on real-time combat. It is scheduled to be released during the 2013 in the Korean market, is unknown about the international market.


Some in-game screenshots:



The trailer for the game:

And a gameplay footage:

2013/05/15

Baghdad concept artwork

The official chinese Silkroad website have just released few artworks of the Baghdad town, nothing special, but here they are:

And also few images of the real Baghdad city for compare them with the one ingame:




That's all. Not a single new about the Devil's Garden or the Petra Dungeon, I will make an entry as soon as I find something new about those.

2013/04/06

Old map video

The video I promissed on the last post, sorry for the delay, and the lack of background music, might be boring.


2013/04/04

Old clients - Censorship!

So, a friend called Schickl has been working on an emulator for the old cilent from 2004, the SRO_OPEN.EXE, and I had a tour around the old maps and so. I will post a video about it tomorrow, but for now I will show you how Joymax adapted Silkroad from a half-adult game to a all-ages game.
I'm not sure if current kSRO version has it, but all the other clients have a nude patch, not only on the characters, we all have seen screens of the naked characters around since a while ago, but NPC's and monsters.

Here you are an small recopilation of the differences I've seen around the old client.
















The question is, you like more the old or the new models?