Joymax did alternative versions of the Silkroad Soundtrack but they never were available in-game. Most are almost the same as the normal ones, but with some changes at the begin or the end, others are totally different. Here are the alternative versions, totally official-made!
So which ones do you prefer? The actual ones or the alternative versions? Also which is your favourite ones? Tell us on comments!
Download
2010/11/30
2010/11/27
Hidden NPC's in Alexandria
2010/11/26
Confirmed: Legend 6 soon in iSRO!
The newsletter says everything ^_^
I guess the update comes at december 21 together with the new avatar dress.
I guess the update comes at december 21 together with the new avatar dress.
2010/11/19
How does Forgotten World work?
Browsing around youtube I've found this video, which explains very nicely how the Forgotten World works and how you can enter there. All credits to Bellem51. Enjoy!
2010/11/17
New Avatars release date (iSRO)
The release date for the upcoming avatars is already "public" on the pk2.
New Clown Dress
Release date: From 2010-11-23 to 2010-12-21
Pictures/Videos:
Male:
http://img.webme.com/pic/t/toolfactory/clown_m_3.png
http://img.webme.com/pic/t/toolfactory/clown_m_4.png
Female:
http://img.webme.com/pic/t/toolfactory/clown_w_3.png
http://img.webme.com/pic/t/toolfactory/clown_w_4.png
Thanks to Skyroe for the video and Zwangi for the pics.
Dragon Dress
Release date: From 2010-12-21 to 2011-01-25
Pictures/Videos:

This dates are for iSRO, Silkroad Standard Time.
New Clown Dress
Release date: From 2010-11-23 to 2010-12-21
Pictures/Videos:
Male:
http://img.webme.com/pic/t/toolfactory/clown_m_3.png
http://img.webme.com/pic/t/toolfactory/clown_m_4.png
Female:
http://img.webme.com/pic/t/toolfactory/clown_w_3.png
http://img.webme.com/pic/t/toolfactory/clown_w_4.png
Thanks to Skyroe for the video and Zwangi for the pics.
Dragon Dress
Release date: From 2010-12-21 to 2011-01-25
Pictures/Videos:
This dates are for iSRO, Silkroad Standard Time.
2010/11/16
2010/11/09
Forgotten World soon in iSRO? / New Job system
In today's iSRO update you can see that Joymax translated a lot of Forgotten World texts to English.
Examples:
Bah, posting all the stories here would result in endless walls of text so I'll stop here. You can read them anyways when iSRO gets the update - which might be quite soon since they prepared the texts now :P
What information do we get about the new job system?
- It seems like you are able to get recipes to produce weapons, equipment and accessories with jobbing (Translated weapon description: Materials for production of assistive devices is the lowest level attacks. For Hunter.)
- You will need special stones to produce these equipments (Translated stone description: Is used to manufacture minor professional equipment)
- Runes that give you some STR/INT/HP/MP bonus can be gained. Not sure how...
- New job ranks will exist (at least for hunter and thief)
- 5 Job Skill Masteries will be added
Skill masteries: (crappy translation, i dont care :P)
Musical instruments
Flute and trumpet blowing skills are polished. To spread festive ring of traders playing the music, led by donkeys and horses, the cows were gathered.
Space utilization
Space more efficiently to develop their skills in writing. Mastering this technology for traders to use their writing pockets and backpack, he said.
Guards made
Transportation and manufacturing technology to protect the protectors are polished. Production of high-level guards to the destination of transportation will increase chance of surviving.
Masters of Transportation
Laden with a quick shift more to develop their skills. Improved technology, the more you can load at a time siteul can leave more profit.
Cattle mustering
Effectively to develop their skills in driving cattle. Faster means of transportation because driving to shorten trading hours trading activity over time can be effective.
Well, this looks very interesting. I hope the new system brings more fun in the game since job activities are very rare at the moment - in almost every version of the game.
Examples:
Legacy of God - Togui Village
A world filled with evil magic and wicked energy
Legacy of God - Flame Mountain
A world in which intense flame puts out hellish heat
Legacy of God - Shipwreck
An abysmal world filled with various monsters and ghost pirates
Crystallization of a Togui's tears. The ominous redness reminds one of blood, and yet, it has the kind of beauty that cannot be described with words. Historical records show how treasured it was in that that these red tears, which can only be created by Toguis, were offered to the Emperor as a gift after the generals eradicated the Toguis. Its beauty created much jealousy among gem cutters who then attempted to cut something that would come close to it. Yet, of all the red gems, there was none that could match up to the beauty of the red tears.
In Donhwang of China, a story is told of a young man who was killed by the townsfolk after becoming a Togui by eating strange ingredients in order to create a gem to give to his lover.
Bah, posting all the stories here would result in endless walls of text so I'll stop here. You can read them anyways when iSRO gets the update - which might be quite soon since they prepared the texts now :P
What information do we get about the new job system?
- It seems like you are able to get recipes to produce weapons, equipment and accessories with jobbing (Translated weapon description: Materials for production of assistive devices is the lowest level attacks. For Hunter.)
- You will need special stones to produce these equipments (Translated stone description: Is used to manufacture minor professional equipment)
- Runes that give you some STR/INT/HP/MP bonus can be gained. Not sure how...
- New job ranks will exist (at least for hunter and thief)
- 5 Job Skill Masteries will be added
Skill masteries: (crappy translation, i dont care :P)
Musical instruments
Flute and trumpet blowing skills are polished. To spread festive ring of traders playing the music, led by donkeys and horses, the cows were gathered.
Space utilization
Space more efficiently to develop their skills in writing. Mastering this technology for traders to use their writing pockets and backpack, he said.
Guards made
Transportation and manufacturing technology to protect the protectors are polished. Production of high-level guards to the destination of transportation will increase chance of surviving.
Masters of Transportation
Laden with a quick shift more to develop their skills. Improved technology, the more you can load at a time siteul can leave more profit.
Cattle mustering
Effectively to develop their skills in driving cattle. Faster means of transportation because driving to shorten trading hours trading activity over time can be effective.
Well, this looks very interesting. I hope the new system brings more fun in the game since job activities are very rare at the moment - in almost every version of the game.
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